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Meta Quest (VR)

Meta Platforms

iosandroidAge 13+ (rating)
PaidHeadset purchase one-time (from ~€300). App purchases and subscriptions in the Meta store.

Meta Quest VR headset with social interaction, app approvals and parental supervision features.

Which child are you assessing?

Not recommended

Direct contact with strangers + Mild purchase pressure — clear parental rules needed.

Purchase pressure
Addictive design
Contact
UI pressure
Risk profile: 74/100Data quality: Medium

What matters

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Stranger contact

Contact with unknown persons possible

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Voice chat

Voice communication with other users possible

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Chat

Communication with other users possible

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In-app purchases

Purchases within the app possible (e.g. items, coins, subscriptions)

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User content

Users create and share their own content

📊

Tracking

Usage data is collected and shared

Not present: Ads, Violence, Addictive design

Understanding store ratings

PEGI

Variiert je App

Online-KommunikationKäufeVR-Immersion
68/100

Normalized risk score: 0 = lowest risk, 100 = highest risk. NUNIVIA weights App Store (55%) and Google Play (45%).

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Why NUNIVIA rates additionally

Official labels (USK, PEGI) primarily refer to content such as violence or language. Purchase pressure, loot boxes, addictive mechanics and manipulative UI designs (dark patterns) have only been gradually included since 2023 — older ratings do not yet fully reflect this. NUNIVIA therefore additionally evaluates real everyday risks, including UI tricks such as countdown timers, virtual currencies, FOMO events and hidden decline options.

Assessment for console / system

Meta Quest offers parental supervision: app approvals, time limits, contact overview and purchase notifications. VR special feature: immersion is physically stronger than on normal screens. Meta recommends Quest for ages 10+; NUNIVIA recommends 13+ due to VR maturity and social interactions in Horizon Worlds.

Why this score?

These 4 factors are behind the risk score above — they show where the risk comes from. Protection is inverted: higher = better.

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The verdict for this age band follows the legal age limit — not the mechanic scores below. The axes show the technical risk profile independent of age restrictions.

Severity

How severe is the risk in the worst case?

Low
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Frequency

How often does the child encounter the risk while playing?

None
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Manipulation pressure

How aggressively does the game push toward risky behavior?

Medium
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Protection

How effective are the available protection measures?

Strong

Protection: Higher = better (more parental controls available). The other three: Higher = more guidance needed.

What you get after signing up

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Companion guide

First steps + agreements for your home

Practical tips

What you should set up on the technical side

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Conversation starters

Ready-made openers for difficult moments

🎮

Safe alternatives

Games with lower risk

Unlock companion guide & tips

Free — unlock once for all games.

War diese Einschätzung hilfreich?

Want to go deeper?

The NUNIVIA parent course shows step by step how to set rules that actually work — with an AI coach for your specific questions.

View the parent course

How NUNIVIA rates

The NUNIVIA assessment is based on publicly available data and AI-supported analysis. It represents an editorial guide and does not replace professional media education advice. No liability accepted.

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